Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
3DMT |
2024-07-26 09:50 |
Tokyo |
NHK Science & Technology Research Laboratories (Primary: On-site, Secondary: Online) |
[Invited Talk]
* Hideaki Kuzuoka (Univ. of Tokyo) |
To make a virtual "space" created using video communication and virtual reality technologies into a "place" where people... [more] |
3DMT2024-32 pp.4-10 |
ME, IST, IEICE-BioX, IEICE-SIP, IEICE-MI, IEICE-IE [detail] |
2024-06-07 14:05 |
Niigata |
Nigata University (Ekinan-Campus "TOKIMATE") |
Development of a pentagonal prism style 30K 360-degree camera Tetsuya Hayashida, Jun Yonai, Kazuhiro Hara, Yuji Ookawa, Yoshiro Takiguchi (NHK STRL) |
ITU-R BT.2123 recommends a 30K x 15K 360-degree immersive video format to realize a higher-definition VR environment; ho... [more] |
IST2024-29 ME2024-54 pp.33-37 |
HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2024-06-06 16:20 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Factors affecting divided attention to multiple objects in VR environment Yuting Huang, Rumi Hisakata, Hirohiko Kaneko (TokyoTech) |
Divided attention, the ability to focus on multiple objects simultaneously, is a crucial aspect of human cognition, esse... [more] |
HI2024-31 pp.7-10 |
HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2024-06-07 12:20 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Developing Interface for controlling camera & visual angle in VR using eye movement Mafuyu Suzuki, Rumi Hisakata, Hirohiko Kaneko (Titech) |
In VR environment using a head-mounted display (HMD), the rotation of the camera (viewpoint) in the virtual space is usu... [more] |
HI2024-32 pp.11-16 |
HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2024-06-07 14:30 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Effects of Presenting a Frame with a Different Depth on the Naked-Eye Stereoscopic Display on the User's Depth Perception Yusuke Matsuda (SUS), Koichi Shimono (TUMSAT) |
The Off-Picture Frame Effect is a phenomenon in which the perceived depth of a photograph increases when the frame is pl... [more] |
HI2024-34 pp.22-25 |
HI |
2024-03-19 16:00 |
Online |
|
Bicycle riding experience system that realizes the experience of video, sound, and vibration based on multiple cameras and microphones mounted on bicycles Yasuyuki Nakajima, Kazu Miyakawa, Takayuki Kurozumi, Kimitaka Tsutsumi, Yuichi Maki, Makoto Muto, Tetsurou Yamazaki (NTT) |
We implemented and evaluated a bicycle riding experience system that enables the user to experience a bicycle race by es... [more] |
HI2024-29 pp.64-67 |
3DMT |
2024-03-15 10:20 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Multisomaticity of remote robots Yukiya Ojima, Shogo Shimada, Shogo Okamoto (TMU), Vibol Yem, Yasushi Ikei (UT) |
Telepresence has been focused on the experience of a single remote space. In this study, we constructed a system that ca... [more] |
3DMT2024-15 pp.57-60 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:00 |
Tokyo |
Tokyo University of Technology |
Research on Locomotion Techniques Using Hand Tracking in Virtual Reality Honoka Akamatsu, Hirokazu Yasuhara, Koji Mikami (TUT) |
Recent years, many virtual reality (VR) contents have been developed. Among them, it is now possible to interact with vi... [more] |
AIT2024-81 pp.177-180 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:30 |
Tokyo |
Tokyo University of Technology |
Development of an Auscultation Simulator Using Social Virtual Reality Haruki Ueno, Junichi Sugita (Tokyo Healthcare Univ.) |
Auscultation is one of the basic techniques in physical assessment, in which a stethoscope is used to listen to sounds i... [more] |
AIT2024-117 pp.294-296 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:30 |
Tokyo |
Tokyo University of Technology |
VR System for Evacuation Experience from Tsunami Flooding Kaisyu Iinuma, Katsuaki Kobayashi, Issei Shinozaki, Yukiko Shimazaki (TDU High School), Takashi Chiba (Tokyo Denki Univ.), Yuta Yamabe (Tokyo Healthcare Univ.), Tomoaki Moriya, Shuhei Kodama, Tokiichiro Takahashi (Tokyo Denki Univ.) |
We have developed a VR system that enables to experience evacuation from a tsunami flooding a high school building recon... [more] |
AIT2024-135 pp.366-369 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-22 15:10 |
Okinawa |
|
An Examination on Distance Perception Support Using Object Oscillation in Virtual Space Hayata Saito, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In this study, we created a method for depth estimation by oscillating objects based on the results of previous studies ... [more] |
HI2024-3 pp.10-14 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-23 11:20 |
Okinawa |
|
An Examination of Effective visual feedback for virtual grasping Shota Imaizumi, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
Visual feedbacks when grasping a virtual object that change the color of the fingers or the object are often preferred b... [more] |
HI2024-6 pp.25-30 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-23 13:00 |
Okinawa |
|
Haptic orientation perception utilizing the cutaneous rabbit illusion phenomenon Issei Takeuchi, Hiroaki Shigemasu (KUT) |
The skin rabbit illusion is a phenomenon in which the subject perceives tactile sensation at a different location from t... [more] |
HI2024-8 pp.37-40 |
IEICE-ITS, IEICE-IE, ME, AIT, MMS [detail] |
2024-02-19 16:00 |
Hokkaido |
Hokkaido Univ. |
Discussion and evaluation of converting real-world 360-degree videos into a virtual world Mizuki Takenawa (Tokyo Univ.), Naoki Sugimoto (MMMakerSugi), Leslie Woelher (Tokyo Univ.), Satoshi Ikehata (NII), Kiyohary Aizawa (Tokyo Univ.) |
In existing virtual worlds mirroring real cities, but they do not reproduce walking people, moving cars, and realistic b... [more] |
MMS2024-17 ME2024-33 AIT2024-17 pp.88-93 |
ME |
2024-02-10 13:30 |
Online |
online |
Three-Dimensional Digitalization of the Statue of Prince Shotoku and Interactive VR Theater Using HMD Wenze Song, Yuta Nakauchi, Asako Soga (Ryukoku Univ.) |
This study aimed to enhance the understanding of Buddha statues, particularly focusing on the Statue of Prince Shotoku. ... [more] |
ME2024-11 pp.40-41 |
HI, VRPSY, JSKE |
2023-11-10 14:05 |
Wakayama |
Wakayama Big-ai, Room 801 |
Development and effectiveness of a vergence distance correction method for adding appropriate DoF blur during VR observation Shunki Hashimoto, Katsunori Okajima (Yokohama National Univ.) |
When the convergence distance is measured from the viewpoint position during VR observation, there is a "gap" between th... [more] |
HI2023-18 pp.13-16 |
HI, VRPSY, JSKE |
2023-11-10 15:05 |
Wakayama |
Wakayama Big-ai, Room 801 |
Pseudo Stickiness Caused by Dynamic Visual Information Between Fingertips Naoya Motegi, Katsunori Okajima (YNU) |
Research on pseudo-haptics caused by modulating visual information has been actively conducted, but the types of tactile... [more] |
HI2023-20 pp.21-24 |
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 13:30 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
Effect of Agents' Number and Behaviors in VR Disaster Evacuation Drill Naoki Matsumura, Kensuke Sugihara, Tomoko Yonezawa (Kansai Univ.) |
This study aims to build effective drill software by combining a virtual simulation of the disaster and that of multiple... [more] |
|
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 17:00 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
The Sense of Body Ownership of Virtual Ears using Stereophonic Sound and Vibration Yuki Kometani, Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.) |
This study aims to create a sense of body ownership of the third and fourth virtual ears (virtual ears) behind the neck ... [more] |
|
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-06-01 10:15 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
Glasses-free XR sharing dialogue system with a sense of real proximity using half-mirrors Kenta Ogo (NTT) |
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more] |
|