| Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 11:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Visualization of Sound Information to Support Perception of Moving Sound Sources in VR Space Taihei Tsutsumi, Mie Sato (Utsunomiya Univ) |
In recent years, studies on sound visualization for deaf and hard-of-hearing have been actively conducted; however, meth... [more] |
AIT2026-60 pp.74-77 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Kengo Kobayashi, Takashi Ijiri (SIT) |
To support inspiration in novel writing, this study proposes a method that enables a pseudo-experience of a 3D scene fro... [more] |
AIT2026-141 pp.364-367 |
| ME |
2026-02-28 13:45 |
Online |
online |
A Study on the Development of a Virtual Driving Environment Using Omnidirectional Video and the Automatic Recognition of Gaze Target Objects Yoshiki Okutani, Kazuma Nishimura, Osamu Sugiyama, Masahiro Tada (Kindai Univ.) |
This study proposes a realistic virtual driving environment using omnidirectional video and an automatic gaze target rec... [more] |
ME2026-47 pp.35-38 |
| IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2026-02-18 10:00 |
Okinawa |
|
Examination of Methods for Inducing the Elongation Illusion Using Multisensory Stimuli Kira Sato, Shuhei Nagahara, Yuichi Takao, Hiroaki Shigemasu (KUT) |
This study examined methods for inducing body elongation illusion in Virtual Reality (VR) environments. Experiment 1 use... [more] |
HI2026-16 pp.78-83 |
| IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2026-02-18 12:10 |
Okinawa |
|
Landscape evaluation of the opposite shore scenery in the area around Bandai Bridge using virtual reality space
-- The relationship between building height and openness in a multi-layered building relation based on differences in viewpoints -- Kyoko Takizawa, Shigehito Tanahashi (Niigata Univ.) |
In contemporary Japan, where landscapes are systematically planned, Virtual Reality (VR) simulator that supports consens... [more] |
HI2026-22 pp.110-113 |
| IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2026-02-18 17:10 |
Okinawa |
|
An Examination of Changes in Avatar Impressions Induced by Spatial Transitions During Physical Contact in Virtual Environment Tatsuya Tominaga, Mie Sato (Utsunomiya Univ.) |
The use of social VR content for communicating with others in virtual spaces has been increasing. Communication in VR in... [more] |
HI2026-27 pp.134-139 |
| HI, VRPSY, JSKE |
2025-11-07 15:30 |
Okayama |
Notre Dame Seishin Univ. (Primary: On-site, Secondary: Online) |
Empowering Proactive Behavioral Transformation with Self-Mirroring Twins Tetsunari Inamura (Tamagawa Univ.) |
Prior AI agent systems for behavior change have largely interacted with users as external others—for example, in the rol... [more] |
HI2025-32 pp.51-55 |
| BCT, IEEE-BT, HOKKAIDO |
2025-07-24 13:30 |
Hokkaido |
Sun-Refre-Hakodate (Primary: On-site, Secondary: Online) |
VR content creation about the ecology of brown bears Akira Miyashita, Hiroyuki Kawakita, So Tanaka, Toru Mukai, Takuya Handa (NHK) |
In order to prevent human casualties caused by brown bears, we created a VR content that allows users to learn about the... [more] |
BCT2025-63 pp.4-7 |
| SMC |
2025-07-25 14:15 |
Tokyo |
Kikai-Shinko-Kaikan Bldg. (Primary: On-site, Secondary: Online) |
Where Does 'There' Begin and End?
-- Toward Interactive Determination of Spatial Boundaries in Virtual Twin Development -- Saizo Aoyagi (Komazawa Univ.) |
Virtual twins are immersive 3D models designed to replicate real-world locations. Creating effective virtual twins requi... [more] |
|
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 14:30 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Development of a VR System Aiming for an Emotional Reunion with the Deceased Through the Five Senses Nie Zihe, Hisakazu Hada (TUT) |
This study aims to develop a VR system that enables an emotional reunion with deceased loved ones through multisensory e... [more] |
AIT2025-164 pp.433-436 |
| IEICE-HIP, HI, VRPSY [detail] |
2025-02-20 13:55 |
Ehime |
UNIVERSITY OF HUMAN ENVIRONMENTS |
An Examination on Effect of Shape Difference on Object Impression and Weight Perception Kosei Tomioka (Utsunomiya Univ.), Naoki Hashimoto (UEC), Mie Sato (Utsunomiya Univ.) |
There has been a lot of attention to studies on the illusion caused by the manipulation of visual information using virt... [more] |
HI2025-13 pp.53-57 |
IEICE-OFT, IEICE-OCS, IEE-CMN, BCT, IEICE-CQ (Joint) [detail] |
2024-11-08 10:00 |
Kochi |
|
Optimization of virtual machine allocation for failure recovery in edge computing environments Hideyoshi Miura, Kouji Hirata (Kansai Univ.) |
This paper proposes a Virtual Machine (VM) allocation method considering Multiple Routing Configurations (MRC) with edge... [more] |
|
| ME, IST, IEICE-BioX, IEICE-SIP, IEICE-MI, IEICE-IE [detail] |
2024-06-07 14:05 |
Niigata |
Nigata University (Ekinan-Campus "TOKIMATE") |
Development of a pentagonal prism style 30K 360-degree camera Tetsuya Hayashida, Jun Yonai, Kazuhiro Hara, Yuji Ookawa, Yoshiro Takiguchi (NHK STRL) |
ITU-R BT.2123 recommends a 30K x 15K 360-degree immersive video format to realize a higher-definition VR environment; ho... [more] |
IST2024-29 ME2024-54 pp.33-37 |
| HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2024-06-06 16:20 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Factors affecting divided attention to multiple objects in VR environment Yuting Huang, Rumi Hisakata, Hirohiko Kaneko (TokyoTech) |
Divided attention, the ability to focus on multiple objects simultaneously, is a crucial aspect of human cognition, esse... [more] |
HI2024-31 pp.7-10 |
| HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2024-06-07 12:20 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Developing Interface for controlling camera & visual angle in VR using eye movement Mafuyu Suzuki, Rumi Hisakata, Hirohiko Kaneko (Titech) |
In VR environment using a head-mounted display (HMD), the rotation of the camera (viewpoint) in the virtual space is usu... [more] |
HI2024-32 pp.11-16 |
| HI, VRPSY, JSKE |
2023-11-10 14:05 |
Wakayama |
Wakayama Big-ai, Room 801 |
Development and effectiveness of a vergence distance correction method for adding appropriate DoF blur during VR observation Shunki Hashimoto, Katsunori Okajima (Yokohama National Univ.) |
When the convergence distance is measured from the viewpoint position during VR observation, there is a "gap" between th... [more] |
HI2023-18 pp.13-16 |
| AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:05 |
Online |
Online |
3D Shape Reconstruction of Living Environment using Visual SLAM Yudai Fujino, Mutsuo Sano (OIT) |
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] |
AIT2022-58 pp.79-82 |
| 3DMT |
2022-03-07 11:30 |
Online |
|
An Examination of Effective Auditory Stimuli for Spatial Search of Transparent Virtual Objects Kazuki Oikawa, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In an immersive virtual reality environment, selection and manipulation of multiple objects pose challenges such as narr... [more] |
3DIT2022-12 pp.45-48 |
| HI, IEICE-HIP, ASJ-H, VRPSY [detail] |
2022-02-28 15:05 |
Online |
on line |
Effect of action ability on peripersonal space representation Naoki Kuroda, Kaori Naruse, Wataru Teramoto (Kumamoto Univ.) |
Peripersonal space (PPS) is the space immediately around the body in which the body interacts directly with its surround... [more] |
|
| BCT, IEEE-BT |
2021-06-11 16:35 |
  |
Online |
A production of VR content with the theme of The Japan's earliest 360-degree panoramic photography Tomoyuki Iida (Fuji TV) |
We produced a VR content for the purpose of validating the technical requirements of VR content. The subject of the cont... [more] |
BCT2021-34 pp.25-28 |