Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
3DMT |
2024-07-26 09:50 |
Tokyo |
NHK Science & Technology Research Laboratories (Primary: On-site, Secondary: Online) |
[Invited Talk]
* Hideaki Kuzuoka (Univ. of Tokyo) |
To make a virtual "space" created using video communication and virtual reality technologies into a "place" where people... [more] |
3DMT2024-32 pp.4-10 |
HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2024-06-07 16:00 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Relation Between Level of Embodiment and Motion Skill Learning Using Virtual Co-Embodiment Seiya Ohashi (PACIFIC INDUSTRIAL CO., LTD.), Katsuyoshi Imagawa, kijima ryugo (Gifu Univ.) |
One of the features of VR is the ability to maintain physicality while engaging in a virtual world, with motor skill lea... [more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:18 |
Tokyo |
Tokyo University of Technology |
Achieving Enthusiasm in Virtual Live Concert Through the Synthesis of Sympathetic Audience NPCs Takehiro Ishinuki, Issei Fujishiro (Keio Univ.) |
Virtual live concerts, which have attracted much attention from potential audience in recent years, are less enthusiasti... [more] |
AIT2024-68 pp.127-130 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:00 |
Tokyo |
Tokyo University of Technology |
Research on Locomotion Techniques Using Hand Tracking in Virtual Reality Honoka Akamatsu, Hirokazu Yasuhara, Koji Mikami (TUT) |
Recent years, many virtual reality (VR) contents have been developed. Among them, it is now possible to interact with vi... [more] |
AIT2024-81 pp.177-180 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:30 |
Tokyo |
Tokyo University of Technology |
Development of an Auscultation Simulator Using Social Virtual Reality Haruki Ueno, Junichi Sugita (Tokyo Healthcare Univ.) |
Auscultation is one of the basic techniques in physical assessment, in which a stethoscope is used to listen to sounds i... [more] |
AIT2024-117 pp.294-296 |
HI, VRPSY, JSKE |
2023-11-10 14:05 |
Wakayama |
Wakayama Big-ai, Room 801 |
Development and effectiveness of a vergence distance correction method for adding appropriate DoF blur during VR observation Shunki Hashimoto, Katsunori Okajima (Yokohama National Univ.) |
When the convergence distance is measured from the viewpoint position during VR observation, there is a "gap" between th... [more] |
HI2023-18 pp.13-16 |
HI, VRPSY, JSKE |
2023-11-10 15:05 |
Wakayama |
Wakayama Big-ai, Room 801 |
Pseudo Stickiness Caused by Dynamic Visual Information Between Fingertips Naoya Motegi, Katsunori Okajima (YNU) |
Research on pseudo-haptics caused by modulating visual information has been actively conducted, but the types of tactile... [more] |
HI2023-20 pp.21-24 |
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 17:00 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
The Sense of Body Ownership of Virtual Ears using Stereophonic Sound and Vibration Yuki Kometani, Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.) |
This study aims to create a sense of body ownership of the third and fourth virtual ears (virtual ears) behind the neck ... [more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:49 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Study on Usability Evaluation and Purchase Experience of VR Shopping System not Imitating Physical Store Ikumi Hisamatsu, Yuji Sakamoto (Hokkaido Univ.) |
Virtual Reality has been attracting attention for its potential to give people a new purchasing experience. In fact, man... [more] |
AIT2023-37 pp.9-12 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Research on methods of presenting advertisements in VR space and their effect Tatsuya Hasegawa, Hirokazu Yasuhara, Koji Mikami (TUT) |
In this study, we investigated whether different methods of presenting advertisements in a VR space would produce differ... [more] |
AIT2023-92 pp.201-204 |
ME |
2023-02-04 16:15 |
Online |
online |
[Special Talk]
Directions for Media Engineering Technologies to Improve Logical- and Critical- Thinking Skills
-- In Consideration of Human Evolution and Personal Growth Processes -- Sakuichi Ohtsuka (ICT) |
This year marks the 70th anniversary of the start of full-version broadcasting of television in Japan in February 1953. ... [more] |
ME2023-20 pp.75-82 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:41 |
Online |
Online |
Virtual Production Method Suitable for Stop Motion Animation Keita Ushijima, Motonobu Kawashima, Daichi Hayakawa (TUT) |
In recent years, video production workflows have become more diverse, with a variety of digital imaging technologies bei... [more] |
AIT2022-50 pp.49-52 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:05 |
Online |
Online |
3D Shape Reconstruction of Living Environment using Visual SLAM Yudai Fujino, Mutsuo Sano (OIT) |
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] |
AIT2022-58 pp.79-82 |
3DMT |
2022-03-07 11:30 |
Online |
|
An Examination of Effective Auditory Stimuli for Spatial Search of Transparent Virtual Objects Kazuki Oikawa, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In an immersive virtual reality environment, selection and manipulation of multiple objects pose challenges such as narr... [more] |
3DIT2022-12 pp.45-48 |
ME |
2022-02-12 11:15 |
Online |
online |
Peripheral Field Expansion of a Simple Head-Mounted Display By Using Tracking Projection Kazuto Saito, Naoki Hashimoto (UEC) |
In recent years, research and development of Head-Mounted Displays (HMDs), which enable immersive experiences in virtual... [more] |
ME2022-9 pp.33-36 |
ME |
2022-02-12 11:45 |
Online |
online |
3D Virtual Fitting System for Supporting Museum Exhibit of Sarira Casket Kyohei Kobayashi, Asako Soga (Ryukoku Univ.) |
In this study, we developed a 3D virtual fitting system for the costumes of dancers and the musical instruments depicted... [more] |
ME2022-11 pp.41-44 |
AIT, IDY, 3DMT, IIEEJ, IEICE-EID, IEE-EDD, VRSJ [detail] |
2021-11-29 14:45 |
Online |
Online |
[Invited Lecture]
Space-Sharing Content Viewing System
-- Experiencing AR and VR content with someone at a distant location -- Takuya Handa (NHK), Kazuma Yoshino (NES), Hiroyuki Kawakita, Kensuke Hisatomi (NHK) |
NHK STRL is pursuing research on experiences that will exceed the framework of conventional television and will encourag... [more] |
IDY2021-27 AIT2021-158 3DIT2021-52 pp.21-24 |
BCT, IEEE-BT |
2021-06-11 16:35 |
  |
Online |
A production of VR content with the theme of The Japan's earliest 360-degree panoramic photography Tomoyuki Iida (Fuji TV) |
We produced a VR content for the purpose of validating the technical requirements of VR content. The subject of the cont... [more] |
BCT2021-34 pp.25-28 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:15 |
Online |
Online |
Development of an Ikebana Simulator Considering Collision between Flowers and a Pinholder Kenta Yamaguchi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.) |
In this paper, we propose a method of ikebana simulator to reproduce the force occurred by inserting a branch into the p... [more] |
AIT2021-103 pp.249-252 |
ME |
2021-02-27 13:30 |
  |
|
An examination of Live Video Viewing with Eye-Gaze Input for Personal Preference Atsuki Hirakawa, Yuki Tanaka, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In recent years, live video content that can emphasize the sounds and images of objects of interest to the viewer using ... [more] |
ME2021-41 pp.49-52 |