Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
IEICE-HIP, HI, VRPSY [detail] |
2025-02-20 14:20 |
Ehime |
UNIVERSITY OF HUMAN ENVIRONMENTS (Ehime) |
Effect of visual features of VR avatars and cognitive load on audiovisual integretion-based sound localization Kouryu Suenobu, Hiroaki Shigemasu (KUT) |
(To be available after the conference date) [more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Proposals for Improvement to Achieve a Variety of Tone Changes
-- Sound-making System Triggered by Body Movements -- Kengo Fujita, Kenichiro Ito (TUT) |
Tone modulation on an electric guitar is achieved by operating switches on the guitar itself, using an amplifier, or usi... [more] |
AIT2024-44 pp.47-48 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:30 |
Tokyo |
Tokyo University of Technology (Tokyo) |
A proposal for musical live coding to control Acousmonium Noriki Amano (Mukogawa Women's Univ) |
We are exploring the application areas and possibilities of live coding, which treats programming as a type of performan... [more] |
AIT2024-64 pp.113-116 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 15:16 |
Tokyo |
Tokyo University of Technology (Tokyo) |
RadioScape
-- Sound installation listening to inaudible environmental sounds -- Kastuya Endoh (STUDIO Arcana, Inc.) |
We created a sound installation work "RadioScape". This work allows visitors to listen to normally inaudible environment... [more] |
AIT2024-106 pp.254-256 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-22 14:00 |
Okinawa |
(Okinawa) |
Effects of body motion and somatosensory factors on sound localization Koki Hosoda, Hiroaki Shigemasu (KUT) |
In this study, we investigated the effects of body movements and somatosensory perception on sound source localization d... [more] |
HI2024-1 pp.1-5 |
IEICE-EID, IDY, IEE-EDD, SID-JC, IEIJ-SSL [detail] |
2024-01-26 09:50 |
Kyoto |
(Kyoto, Online) (Primary: On-site, Secondary: Online) |
[Poster Presentation]
Analysis of expiratory flow velocity on artificial vocal fold vibration Yuta Nagai, Fumiya Kondo, Atsushi Nakamura (Shizuoka Univ) |
Synthesized speech has undergone significant changes in recent years. However, it has not yet been able to reproduce hum... [more] |
IDY2024-5 pp.17-20 |
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 16:40 |
Tokyo |
Univ. of Tokyo (Tokyo, Online) (Primary: On-site, Secondary: Online) |
AR Environmental Sound Display with Onomatopoeia for Deaf or Hard of Hearing People Yuito Arisumi, Yutaro Hirao, Monica Perusquia-Hernandez (NAIST), Naoya Isoyama (Otsuma Women's University), Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST) |
In Japan, onomatopoeia such as onomatopoeia and mimetic words are often used to add concreteness to speech. On the other... [more] |
|
HI |
2023-03-15 11:00 |
Online |
(Online) |
Effects of Stimulus Onset Asynchrony on Timbre Perception of Piano Chord Sound Ryohei Takayama, Yutaka Sakaguchi (UEC) |
Timbre of a piano harmonic chord is determined not only by the heights of the individual tones consisting of the chord b... [more] |
HI2023-7 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo, Online) (Primary: On-site, Secondary: Online) |
Influence Evaluation of Segmentation Parameters in Automatic Score Generation for Music Games Masato Mitsuda, Yasunari Obuchi (TUT) |
"Music games" are games in which the player performs certain actions to the rhythm of music played automatically to scor... [more] |
AIT2023-101 pp.235-238 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo, Online) (Primary: On-site, Secondary: Online) |
A Research on Minimum Quality Level of Edits Required for High-Rating Posted Videos Toranosuke Kubokawa, Suguru Matsuyoshi (TUT) |
The object of this work is to clarify minimum quality level of edits required for high-rating posted videos. We targeted... [more] |
AIT2023-124 pp.315-318 |
IEICE-HIP, HI, VRPSY [detail] |
2023-02-22 11:55 |
Toyama |
(Toyama, Online) (Primary: On-site, Secondary: Online) |
Measurement of minimum audible movement angle per movement speed with constant stimulus sound duration Ryoga Ogura, Daisuke Morikawa (Toyama Pref. Univ.), Yohji Ishii (SEKISUI CHEMICAL), Mokhtari Parham (Toyama Pref. Univ.) |
To clarify the effect of changes in sound image movement speed on the minimum audible movement angle, the MAMA was measu... [more] |
HI2023-2 pp.25-29 |
IIEEJ, AIT |
2022-10-31 11:20 |
Online |
on line (Online) |
A System for Interactive Sound Synthesis Based on Tree Simulation Kazuki Matsuura, Makoto Fujisawa, Masahiko Mikawa |
In this paper, we proposes a system to generate environmental sounds from tree swaying based on a tree simulation. A pos... [more] |
AIT2022-184 pp.49-52 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:05 |
Online |
Online (Online) |
A proposal for a sound interactive system making sounds in the real world by electronic control
-- sTone -- Yuki Ishii, Kouta Kikuchi, Toshitaka Amaoka (Meisei Univ.) |
This study proposes a sound interactive system “sTone” ,which makes sound in the real world, performs by electronic cont... [more] |
AIT2022-38 pp.1-4 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:54 |
Online |
Online (Online) |
Prototyping of a real-time sound effect tool for live streaming with CG avatar Hikaru Murakami, Akinori Ito (TUT) |
In this study, we created a prototype of a tool that plays sound effects in real time in response to the actions of a CG... [more] |
AIT2022-42 pp.17-20 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:05 |
Online |
Online (Online) |
Interactive sound effect generate system for "buechu-buechu" sound with CsoundUnity Satoshi Koibuchi, Akinori Ito (TUT) |
This study is demonstrate a system for procedural sound synthesis of "buechu-buechu" in the production of video content ... [more] |
AIT2022-47 pp.37-40 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online (Online) |
Driving sounds for exciting driving experiences in electric mobility Kosuke Hoshino, Tomonari Kamba (Toyo Univ) |
Electric vehicles, which are expected to be widely used in the future, are extremely quiet both inside and outside the v... [more] |
AIT2022-98 pp.235-238 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online (Online) |
Research on diegesis of the sound effects in "Aikatsu!" through impression experiments. Soichiro Arai, Akinori Ito (TUT) |
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] |
AIT2022-126 pp.325-328 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online (Online) |
Influence by the impression difference of gun sound to the play performance in FPS game
-- in the case of "VAROLANT" -- Manami Baba, Akinori Ito (TUT) |
In order to investigate the relationship between the sound of gunfire and play performance in FPS games, this study cond... [more] |
AIT2022-129 pp.337-340 |
3DMT |
2021-07-20 15:20 |
  |
|
[Invited Talk]
The concept of a small sound reproduce system for 3D audio and its evaluation method Manabu Okamoto (Sojo Univ.) |
In recent years, it has become possible to increase the number of channels of audio equipment, and large-scale equipment... [more] |
3DIT2021-20 pp.27-31 |
IEICE-MVE, HI, VRSJ |
2021-06-02 15:50 |
Online |
Online (Online) |
Comparing Touchscreen Input Methods of a Positive Sound Feedback Application for Remote Brainstorming Akiyoshi Shindo (UT), Saki Sakaguchi (TMU), Takeshi Naemura (UT) |
Previous works have introduced approaches to easily convey reactions using voice sound in telecommunication. Existing sm... [more] |
|