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All Technical Committee Conferences  (Searched in: Recent 10 Years)

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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 8 of 8  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) Scene composition design method for creating character appearance scene
Taiki Odaka, Yoshihisa Kanematsu (TUT)
In video contents, highlight scenes are crucial elements that enhance viewer satisfaction. Among them, entrance scenes a... [more] AIT2025-120
pp.292-295
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Assist for designing boss enemies and writing scenarios for TRPG
Kazuki Yamada, Suguru Matsuyoshi (TUT)
We target Double Cross The 3rd edition TRPG. We collected 28 scenarios of the TRPG system for analyzing story structure,... [more] AIT2024-128
pp.327-330
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online Series composition support based on story analysis of anime with original screenplays
Takunori Sone, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Suguru Matsuyoshi, Koji Mikami (TUT)
The series structure of TV animation is implicit and unclear in many aspects. It is difficult to organize the number and... [more] AIT2022-133
pp.353-356
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
10:50
Tokyo Ochanomizu Univ. A Planning Support Method Based on Analysis of Character's Anger Emotions
Masashi Sekiguchi (TUT), Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
The director gives direction of characters’ emotions in the movies and the directions should be quickly shared among cre... [more] AIT2017-52
pp.29-32
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Story simulation method by narrative composition tool
Daisuke Kanno, Kiyotaka Kastumata, Koji Mikami, Kunio Kondo (TUT)
To create a scenario, a lot of ideas of stories are needed.However, ideas that depend on the experience and sensitivity ... [more] AIT2017-108
pp.223-225
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
14:45
Tokyo Ochanomizu Univ. Extraction of design elements to connect high concept and costume design
Akinori Mutou, Tsukasa Kikuchi (TUT)
Content industries such as animation and games are expected to be applied in various fields with the appearance of VR. A... [more] AIT2017-146
pp.347-350
AIT, IIEEJ, AS 2016-03-09
13:15
Tokyo Tokyo Polytechnic Univ. Plot production support based on the trial element analysis in a movie
Tatsuya Mikajiri, Daisuke Kanno, Koji Mikami, Kunio Kondo (TUT)
The purpose of this study, support for setting concept and timing when making a draft. The author extracts the trial ele... [more] AIT2016-125
pp.283-286
AIT, IIEEJ, AS 2015-03-14
16:30
Tokyo   A study of story production techniques based on analysis of human death episode
Azusa Hayashi, Daisuke Kanno, Koji Mikami, Kunio Kondo (TUT)
Recently, in accordance with the expansion of motion picture contents, the demand of scenario is increasing. In this stu... [more] AIT2015-87
pp.183-186
 Results 1 - 8 of 8  /   
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