Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
3DMT |
2024-03-15 10:00 |
Tokyo |
(Tokyo, Online) (Primary: On-site, Secondary: Online) |
Examination of the relationship between effect of the impression of VR images and the position and orientation of the virtual camera Toshiya Morita (NHK Foundation), Yasuhito Sawahata, Masamitsu Harasawa, Kazuteru Komine (NHK) |
In order to investigate the requirements for content that takes advantage of the characteristics of VR images presented ... [more] |
3DMT2024-14 pp.53-56 |
BCT, IEEE-BT |
2024-03-08 14:10 |
Okinawa |
(Okinawa, Online) (Primary: On-site, Secondary: Online) |
Differences in Impression Received from Various Aspect Ratio Images Kosuke Nomura, Takenobu Usui, Satoshi Oode (NHK) |
Non-16:9 aspect ratio content in which the aspect ratio had been selected based on a creator’s intent has been increased... [more] |
BCT2024-39 pp.15-18 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Research and Study on Cover Design of Game Packages yuta iwahara, tsukasa kikuchi (TUT) |
This paper analyzes the influence of game package cover design on consumers' willingness to purchase games. This paper a... [more] |
AIT2024-51 pp.65-68 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:00 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Supporting Consistent Dialogue Writing Using Character Emotion Extraction Kousei Mochizuki, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT) |
Character dialogues should reflect the character's personality and setting, but it is unclear whether they are communica... [more] |
AIT2024-84 pp.189-192 |
ME |
2024-02-10 10:30 |
Online |
online (Online) |
Examination of painting style classification using features based on painting technique Keisuke Kinoshita, Takuya Futagami (AGU) |
In this paper, we propose a method, which quantitatively assesses a painting technique, complementary color contrast, em... [more] |
ME2024-4 pp.12-15 |
3DMT |
2023-03-07 11:20 |
Tokyo |
(Tokyo, Online) (Primary: On-site, Secondary: Online) |
Effect of the position and direction of the virtual camera on the impression of VR images Toshiya Morita (NHK Engineering System), Yasuhito Sawahata, Masamitsu Harasawa, Kazuteru Komine (NHK) |
n order to investigate the requirements for content that takes advantage of the characteristics of VR images presented o... [more] |
3DMT2023-18 pp.69-72 |
HI |
2022-03-23 14:45 |
Online |
(Online) |
Investigation of Visibility of Direct-viewing and Reflective Electronic Room Mirrors in Actual Vehicle Environments Hiroki Kan, Ryu Azumi, Rumi Hisakata, Hirohiko Kaneko (Tokyo Tech) |
It has been reported that the depth perception of a flat image is enhanced when the image is reflected by a concave mirr... [more] |
HI2022-15 pp.25-28 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online (Online) |
Research on diegesis of the sound effects in "Aikatsu!" through impression experiments. Soichiro Arai, Akinori Ito (TUT) |
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] |
AIT2022-126 pp.325-328 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online (Online) |
Influence by the impression difference of gun sound to the play performance in FPS game
-- in the case of "VAROLANT" -- Manami Baba, Akinori Ito (TUT) |
In order to investigate the relationship between the sound of gunfire and play performance in FPS games, this study cond... [more] |
AIT2022-129 pp.337-340 |
HI, IEICE-HIP, ASJ-H, VRPSY [detail] |
2022-02-28 11:35 |
Online |
on line (Online) |
The hierarchical structure between material perceptions and affective impressions inferred from visual psychophysical reaction times Takehiro Nagai, Takehiro Nagai (Tokyo Tech) |
We investigated the hierarchy between various kinds of material perceptions and affective impressions in human visual pr... [more] |
HI2022-8 pp.105-108 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online (Online) |
Proposal of a method for improving the visibility of game visuals using impressionist techniques Natsuka Hasegawa, Motonobu Kawashima, Daichi Hayakawa (TUT) |
Visual expression in game contents in recent years has become more sophisticated. Realistic works are so realistic that ... [more] |
AIT2021-35 pp.25-28 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online (Online) |
Comic format conversion considering impression changes Kaito Kushida, Ikuko Tsubaki (Tokyo University of Technology) |
In recent years, comics have been drawn and sold in various ways. The authors previously proposed a "manga production su... [more] |
AIT2021-126 pp.321-322 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Tokyo) (Cancelled) |
Correlation analysis between clustering of human face skins and their impression evaluation Yike Sun, Takayuki Itoh (Ocha Univ.) |
Impressions of human face images are deeply related to the geometric features and skin colors of the faces. We are focus... [more] |
AIT2020-95 pp.155-157 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Tokyo) (Cancelled) |
An Assessment of Feet Sensitivity for Musical Signal Vibration
-- Through Development of "foovi" as a Sound Media Transducer -- Yukiua Endo, Akinori Ito (TUT) |
In this study, we developed a music viewing device that uses the vibration sensation on the human foot as an extension o... [more] |
AIT2020-103 pp.181-184 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. (Tokyo) |
Impression design support method of characters based on analysis of Anime movie Akifumi Tanimura, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
The character plays an important role of leaving the impression to an unspecified number of viewers. In this research, w... [more] |
AIT2019-125 pp.267-269 |
ME |
2019-02-09 14:00 |
Kanagawa |
Kanto Gakuin University (Kanagawa) |
Quantitative evaluations of aging impression of males based on the analysis of appearance features in facial skin Yutaka Ishizaki, Tomoaki Nakamura, Masahide Kaneko (UEC) |
Nowadays the interests in men's skin care and makeup become increasing. To develop cosmetics for men, it is necessary to... [more] |
ME2019-19 pp.63-66 |
BCT, KYUSHU, IEEE-AP-S-FUKUOKA |
2019-01-24 15:40 |
Fukuoka |
Kyushu Sangyo Univ. (Fukuoka) |
[Special Talk]
Technical Listening Training
-- An acoustic education program for acoustic engineers at Kyushu University -- Kazuhiko Kawahara (Kyushu Univ.) |
The purpose of this paper is to present the concept and design of Technical Listening Training in Kyushu University, a s... [more] |
BCT2019-7 pp.25-28 |
ME |
2018-02-24 14:45 |
Kanagawa |
Kanto Gakuin Univ. (Kanagawa) |
Quantitative evaluation of male aging impression appearing in face shape and texture change based on image analysis Kenta Ebisawa, Tomoaki Nakamura, Masahide Kaneko (UEC) |
There have been few studies about the change of impression on men’s skin condition caused by aging. In addition, current... [more] |
ME2018-68 pp.93-96 |
ME, AIT, IEICE-IE [detail] |
2017-10-06 08:30 |
Nagasaki |
(Nagasaki) |
Neural network-based estimation of degree of feeling that natural objects appear in photographic images Manami Sasaki, Koji Iwano (Tokyo City Univ.) |
Recently, it is expected that the systems for automatically adding the suitable music to a target image will be develope... [more] |
ME2017-109 AIT2017-168 pp.75-80 |
IEICE-HIP, HI [detail] |
2016-12-21 11:45 |
Miyagi |
Reserach Institute of Electrical Communication, Tohoku University (Miyagi) |
A study of relationship between color image and brightness, vividness of tone Wakata Tadayuki, Saito Miho (Waseda Univ.) |
The purpose of this study is to examine the effect of brightness and vividness on color image by analyzing tone, and to ... [more] |
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