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All Technical Committee Conferences  (Searched in: Recent 10 Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 11 of 11  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
ME, IST, IEICE-BioX, IEICE-SIP, IEICE-MI, IEICE-IE [detail] 2024-06-07
10:55
Niigata Nigata University (Ekinan-Campus "TOKIMATE") (Niigata) Reconstruction of 3D Human Body Shape from An Image Based on 3D Camera Calibration and CG-based Reverse Projection Photogrammetry
Daisuke Imoto, Masato Asano, Wataru Sakurai, Masakatsu Honma, Kenji Kurosawa (NRIPS)
The fusion of computer vision (CV) and computer graphics (CG) is progressing in many fields. For example, in the forens... [more]
ME 2024-02-10
13:00
Online online (Online) Rhythm Performance by Drum Avatar Using Motion Capture System
Yuuta Ueno, Isao Miyagawa (SIT)
We aim to realize a rhythm performance using a drum avatar in the work of generating avatars that play musical instrumen... [more] ME2024-9
pp.32-35
ME, IEICE-EMM, IEICE-IE, IEICE-LOIS, IEE-CMN, IPSJ-AVM [detail] 2023-09-07
09:30
Osaka Osaka Metropolitan Univ. (Osaka, Online)
(Primary: On-site, Secondary: Online)
An Automatic Generation of Guitar Playing Avatar using TDPT from Air Guitar Performance
Yuuta Ueno, Isao Miyagawa (SIT)
We aim to realize unique live music performances in a metaverse space with easy operation and low-cost equipment. It pro... [more] ME2023-89
pp.1-6
3DMT 2023-03-06
15:35
Tokyo (Tokyo, Online)
(Primary: On-site, Secondary: Online)
Super-Multiview Tabletop Display with Two-Dimensional Parallax Based on Time Division Multiplexing Parallax Barrier
Genki Takeuchi, Hideki Kakeya (Univ. of Tsukuba)
Time-division multiplexing parallax barriers are known to realize high-definition super-multiview stereoscopic displays.... [more] 3DMT2023-8
pp.29-32
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano) (Tokyo, Online)
(Primary: On-site, Secondary: Online)
Transmitted light rendering of human skin Research on real-time rendering
Gao Feng, Masaki Abe, Taichi Watanabe (TUT)
Few of the CCD (Continuous Collision Detection) methods in today's computer games deal with rotational motion. In additi... [more] AIT2023-88
pp.189-190
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online (Online) A Method for Supporting the Creation of Giant Characters Based on Silhouette Analysis
Masaki Hayashi, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
In this study, we analyzed and classified the silhouettes of giant characters by using numerical values, and identified ... [more] AIT2021-120
pp.303-306
HI 2021-03-05
14:30
Online (Online) [Short Paper] 3D Human Body Pose Estimation Using Graph Convolutional Networks
Shoji Kisita, Jiaqing Liu (Ritsumeikan Univ.), Tomoko Tateyama (Shiga Univ.), Yutaro Iwamoto, Yen-Wei Chen (Ritsumeikan Univ.)
3D pose recognition can apply for many fields, such as touchless operation in the medical field and the entertainment fi... [more] HI2021-8
pp.27-28
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] 2020-02-27
17:05
Hokkaido Hokkaido Univ. (Hokkaido)
(Cancelled)
A Note on Data Augmentation Method of 3D Pose Estimation for Illustration of Anime Character
Nozomi Isami, Yuji Sakamoto (Hokkaido Univ.)
Research on 3D pose estimation from photographs of real human using machine learning have already been proposed. However... [more] MMS2020-24 HI2020-24 ME2020-52 AIT2020-24
pp.123-128
IST, ME, IEICE-BioX [detail] 2019-06-06
14:45
Ishikawa (Ishikawa) Measurement of 3D image sequence by integration by sampling moire and actice stereo
Yuki Mochizuki, Kan Okubo, Norio Tagawa (Tokyo Metropolitan Univ)
At present, triage of patients such as in pediatrics is sometimes carried out during emergency transport , but in many c... [more] IST2019-26 ME2019-74
pp.13-18
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. (Tokyo) Drawing illustrations support by posing of human 3D model by draw-sketch
Naoki Imamura, Yosuke Nakamura, Taichi Watanabe, Koji Mikami (TUT)
In recent years, more and more people draw illustrations using computers. In some cases, a 3D model is used in order to ... [more] AIT2017-106
pp.217-220
HI, IEICE-IE, AIT, IEICE-ITS, ME, MMS [detail] 2015-02-23
16:15
Hokkaido Hokudai (Hokkaido) A Virtual Dress-Up System with Fast Photometric Compensation and Humanoid 3D Model Projection
Satoshi Ogawa, Naoki Hashimoto (UEC)
We propose a virtual dress-up system which projects cloth image to the user by using a projector. We use photometric com... [more] MMS2015-26 CE2015-26 HI2015-24 ME2015-24 AIT2015-24
pp.235-240
 Results 1 - 11 of 11  /   
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