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All Technical Committee Conferences (Searched in: Recent 10 Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:52 |
Tokyo |
Tokyo University of Technology (Tokyo) |
A Study of look back Animation Using Live2d Hajime Kaneda, Hidekazu Tsujiai (Univ. of Toyama) |
This work is the animation work which designates the flow of time as theme. A participant can change image and sound thr... [more] |
AIT2024-104 pp.246-249 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online (Online) |
Using Deep Learning to Generate Water Effects for 2D Animation Zhaolou Liang, Masaki Abe, Taichi Watanabe (Tokyo Univ of Technology) |
In 2D animation effects, hand-drawn drawings and 3D simulations are used. Hand-drawn images have a high artistic and des... [more] |
AIT2022-112 pp.283-284 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Difference of expression between 2DCG and 3DCG in effect composition Hirotaka Hasegawa, Ikuko Tsubaki (TUT) |
In the process called composition of CG animation production, characters are combined with background and special effect... [more] |
AIT2018-127 pp.309-310 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology (Tokyo) |
A New Expression composed from 2D Animation and Cloth-shaped Generative Art Syou Takino, Naoya Tsuruta, Kunio Kondou (TUT) |
In recent years, generative art have become popular and used as motion graphics in many video contents including digital... [more] |
AIT2018-145 pp.369-372 |
AIT, IIEEJ, AS |
2016-03-09 11:54 |
Tokyo |
Tokyo Polytechnic Univ. (Tokyo) |
Real-Time Line Rendering Using 2D Curvature Takeshi Okuya, Shigekazu Sakai (Waseda Univ.) |
In the inking process of cartoon rendering, the line was given change and the method of changing the thickness of the li... [more] |
AIT2016-49 pp.29-32 |
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