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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 4 of 4  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Automatic hair parts segmentation for 2D animation production
Yuichi Sakano, Hironobu Abe (Tokyo Denki Univ.)
In the production of 2D animation based on illustrations, it is necessary to divide the target illustration into parts b... [more] AIT2024-125
pp.317-318
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
15:51
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
An automatic generation system of facial images with expression differences for game characters based on StyleGAN2
Qing Chen, Hironobu Abe (Tokyo Denki Univ.)
In recent years, an increasing number of AI-based services have been used to automatically generate live-action and anim... [more] AIT2023-70
pp.131-134
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Color difference generation system for game character illustration using U-Net
Aoi Maeda, Chen Qing, Hironobu Abe (Tokyo Denki Univ.)
To partially process or change the color of a digital illustration, each part must have its own separate color layer. Ho... [more] AIT2023-115
pp.283-286
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
14:20
Tokyo Tokyo University of Technology
(Cancelled)
Smart Layer Splitter: An Automatic Layer Splitting System for Coloring Process of Creating Digital Illustration
Yu Watanabe, Hironobu Abe (Tokyo Denki Univ.)
In the color painting process, which is one process of digital illustration production, it is necessary to split the lin... [more] AIT2020-146
pp.317-320
 Results 1 - 4 of 4  /   
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