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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 32  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
ME 2026-02-28
10:30
Online online Effect on Player's Perception of Gradual Changes in 3D Animation due to Decrease in Avatar's Health points
Katsuki Takahama, Asako Soga (Ryukoku Univ.)
In this study, we investigate how gradual changes in the 3D animation of in-game avatars affect player perceptions. We c... [more] ME2026-39
pp.7-8
ME 2026-02-28
13:00
Online online Proposal of a Torso-Focused Haptic Feedback System Using VR Devices and a Haptic Suit, and Evaluation of Immersion
Koki Tanaka, Asako Soga (Ryukoku Univ.)
This study is to investigate the influence of different haptic feedback methods on immersion. To this end, we proposed a... [more] ME2026-44
pp.25-26
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
12:11
Tokyo Tokyo Polytechnic Univ. (Nakano) Visualization of human motion characteristics for learning dance movements and experimental performance using a body-part motion synthesis system
Yuta Nakauchi (Ryukoku Univ.), Akiko Miwa (Shobi Univ.), Asako Soga (Ryukoku Univ.)
In this study, with the aim of supporting dance training, we propose a method for visualizing kinematic elements such as... [more] AIT2025-61
pp.81-84
ME 2025-02-22
14:00
Online online Prototyping an interface for creating leg motions of a VR avatar through hand controllers
Takuto Hirakida, Asako Soga, Nobuchika Sakata (Ryukoku Univ.)
In standard VR devices, which consist of an HMD and controllers, the real-time inputting of leg movements is difficult. ... [more] ME2025-52
pp.43-44
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
11:00
Tokyo Tokyo University of Technology Making process for constructing 3DCG models of kosode and furisode based on image archive
Amane Nakaike, Yuta Nakauchi, Asako Soga (Ryukoku Univ.)
Costumes designated as cultural properties and owned by museums are usually archived as images. By converting such image... [more] AIT2024-31
pp.1-2
ME 2024-02-10
13:30
Online online Three-Dimensional Digitalization of the Statue of Prince Shotoku and Interactive VR Theater Using HMD
Wenze Song, Yuta Nakauchi, Asako Soga (Ryukoku Univ.)
This study aimed to enhance the understanding of Buddha statues, particularly focusing on the Statue of Prince Shotoku. ... [more] ME2024-11
pp.40-41
ME 2023-02-04
12:15
Online online Interactive creation system for choreography and movement animation using AR markers
Naoki Nosaka, Tomohiro Hagihara, Asako Soga (Ryukoku Univ.)
 [more] ME2023-10
pp.37-40
ME 2023-02-04
15:00
Online online Motion data processing method and muscle activity prediction model for body movement visualization system
Taichi Yano, Asako Soga, Daisuke Tawara (Ryukoku Univ.)
 [more] ME2023-16
pp.61-64
ME 2023-02-04
15:15
Online online Analysis of human body features for dance creation using motion archive
Naoki Sakaguchi, Takumu Matsushita, Asako Soga (Ryukoku Univ)
 [more] ME2023-17
pp.65-66
ME 2022-02-12
11:45
Online online 3D Virtual Fitting System for Supporting Museum Exhibit of Sarira Casket
Kyohei Kobayashi, Asako Soga (Ryukoku Univ.)
In this study, we developed a 3D virtual fitting system for the costumes of dancers and the musical instruments depicted... [more] ME2022-11
pp.41-44
ME 2022-02-12
12:00
Online online System for Visualizing Muscle Activity Using Body-Motion Input and Muscle Analysis Data
Taichi Yano, Asako Soga, Daisuke Tawara (Ryukoku Univ.)
This study displays muscle analysis data from body-motion input in real-time. We developed a system that visualizes musc... [more] ME2022-12
pp.45-46
ME 2021-02-27
14:00
    A System for Joining Body Part Motions Using Reinforcement Learning
Takumu Matsushita, Asako Soga (Ryukoku Univ)
In this study, we developed a system for joining body-part motions using reinforcement learning with the aim of supporti... [more] ME2021-43
pp.57-58
ME 2021-02-27
14:15
    An Interface of Rolling out Image from Cultural Property for Exhibition in VR
Subaru Tanaka, Asako Soga (ryukoku Univ.)
 [more] ME2021-44
pp.59-60
ME 2021-02-27
14:30
    A System for Design and Try-on Experience of Japanese Kimono in VR
Akari Endo, Asako Soga (Ryukoku Univ.)
We developed a system to design and try on Japanese kimono by operating 3D characters in VR space with an HMD and contro... [more] ME2021-45
pp.61-62
ME 2020-02-08
10:30
Kanagawa Kanto Gakuin University A System to Experience Basic Action of Kendo Using VR and Body Movement
Takumi Tanaka, Asako Soga (RU)
 [more] ME2020-1
pp.1-4
ME 2020-02-08
10:45
Kanagawa Kanto Gakuin University Analysis of dance choreography combination using random forest
Ryosuke Kitai, Asako Soga (RU)
This study generates by machine learning dance choreographies that can be useful for choreographers. We analyzed using r... [more] ME2020-2
pp.5-6
ME 2020-02-08
11:00
Kanagawa Kanto Gakuin University Comparisons of Baseball Practice Swings by Motion Capture
Taichi Miyabe, Asako Soga (Ryukoku Univ.)
We compared baseball practice swings using motion data to clarify the features of unique practice swings. We measured th... [more] ME2020-3
pp.7-8
ME 2020-02-08
11:15
Kanagawa Kanto Gakuin University A System for Appreciating 3DCG and Rollout Image of Maki-e Fountain Pens Using VR
Rikuto Asao, Asako Soga (Ryukoku Univ.), Takuzi Suzuki (National Museum of Japanese History)
 [more] ME2020-4
pp.9-10
ME 2019-02-09
11:15
Kanagawa Kanto Gakuin University Shorinji Kempo’s Pair Performance Creation System Using Motion Data
Fumiya Kohmi, Asako Soga (Ryukoku Univ.)
 [more] ME2019-2
pp.3-4
ME 2019-02-09
11:30
Kanagawa Kanto Gakuin University VR Simulator for Learning First Aid
Keita Imuro, Asako Soga (Ryukoku Univ.)
 [more] ME2019-3
pp.5-6
 Results 1 - 20 of 32  /  [Next]  
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