Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:00 |
Tokyo |
Tokyo University of Technology |
Longitudinal Acoustic Image Position Movement Perception in Spatial Audio Projection with Delay
-- a Case of Pop Music -- Miki Hashimoto, Akinori Ito (TUT) |
[more] |
AIT2024-89 pp.207-210 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:00 |
Tokyo |
Tokyo University of Technology |
Basic Investigation of Auditory Method to Indicate Choices and Interactions toward Scene Understanding of Audio Drama Shuhei Kizaki, Akinori Ito (TUT) |
[more] |
AIT2024-90 pp.211-214 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:54 |
Online |
Online |
Prototyping of a real-time sound effect tool for live streaming with CG avatar Hikaru Murakami, Akinori Ito (TUT) |
In this study, we created a prototype of a tool that plays sound effects in real time in response to the actions of a CG... [more] |
AIT2022-42 pp.17-20 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:05 |
Online |
Online |
Interactive sound effect generate system for "buechu-buechu" sound with CsoundUnity Satoshi Koibuchi, Akinori Ito (TUT) |
This study is demonstrate a system for procedural sound synthesis of "buechu-buechu" in the production of video content ... [more] |
AIT2022-47 pp.37-40 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Research on diegesis of the sound effects in "Aikatsu!" through impression experiments. Soichiro Arai, Akinori Ito (TUT) |
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] |
AIT2022-126 pp.325-328 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Influence by the impression difference of gun sound to the play performance in FPS game
-- in the case of "VAROLANT" -- Manami Baba, Akinori Ito (TUT) |
In order to investigate the relationship between the sound of gunfire and play performance in FPS games, this study cond... [more] |
AIT2022-129 pp.337-340 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Structure Analysis on Anime Idol Music Video with Association Rule Rena Aizawa, Akinori Ito (TUT) |
In this research, we analyzed music videos of "Maji LOVE 1000%", "God's S.T.A.R.", and "Immortal Inferno" in "Utano☆Prin... [more] |
AIT2020-87 pp.131-132 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
An Assessment of Feet Sensitivity for Musical Signal Vibration
-- Through Development of "foovi" as a Sound Media Transducer -- Yukiua Endo, Akinori Ito (TUT) |
In this study, we developed a music viewing device that uses the vibration sensation on the human foot as an extension o... [more] |
AIT2020-103 pp.181-184 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Relationship Between Sound Production and Listening Stance of POV Shot Style Audio Drama China Miyazono, Ken'ichiro Ito, Akinori Ito (TUT) |
In this research, we named the audio dramas such as "for me" as "POV shot type audio drama" and tried to analyze the dir... [more] |
AIT2020-104 pp.185-188 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 13:05 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Flower Tone
-- Interactive sound application development using iSCkit -- Ayane Nagai, Rena Aizawa, Akinori Ito (TUT), Kengo Watanabe (WDKK), Kunio Kondo (TUT) |
In this research, we developed an application using iSuperColliderKit. We report on an application called “ Flower Tone ... [more] |
AIT2020-124 pp.247-248 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 15:45 |
Tokyo |
Waseda Univ. |
Generative art with user operation in game as parameter Kai Lenz (TUT), Kensho Ando, Takeo Matsumoto, Yusuke Hioki, Shinichi Hosokawa, Daiki Kamiyama, Ryota Takeuchi (YackLab.), Kengo Watanabe (WDKK), Akinori Ito (TUT) |
[more] |
AIT2019-88 pp.151-154 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Development of Sound Design Tool for AR Games Akihiro Yoneyama, Akinori Ito, Koji Mikami (TUT) |
In this presentation, we demonstrate sound design tool assuming AR sound production. We have developed the AR sound desi... [more] |
AIT2019-145 pp.337-340 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Analysis Sound Direction of Love Scenes in POV Shot Style Audio Drama China Miyazono, Akinori Ito, Ken-ichiro Ito (TUT) |
[more] |
AIT2019-148 pp.347-350 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 16:00 |
Tokyo |
Tokyo University of Technology |
A Fundamental Study on a Structural Analysis Method of "Point of View Shot Style" Audio Drama applied the Theory of Cinema Audio
-- Through a Case Study of Romantic Audio Drama for Female -- China Miyazono, Akinori Ito, Ken'ichiro Ito (TUT) |
No research has been conducted on the sound design of audio dramas composed only of sound. In this research, we used the... [more] |
AIT2018-62 pp.73-76 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A Sound Assembling System for Anime with Technical Terms of Pre-Production
-- Based on Onomatopoeia Research and Analysis of Anime Moving Images -- Takuma Hirayama, Akinori Ito (TUT), Kengo Watanabe (WD), Ken'ichiro Ito (TUT) |
Onomatopoeia written in anime storyboard and trending film direction that anime setting and director and sound director ... [more] |
AIT2018-76 pp.125-128 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A Fundamental Study of Sound Design Method on AR Card Game Akihiro Yoneyama, Akinori Ito, Koji Mikami (TUT) |
In order to try the method of directing the AR sound, we apply the concept of video audio production theory of M. Chion,... [more] |
AIT2018-83 pp.149-150 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Floating Sights
-- Studies on Expression Methods of Dynamic Textures for AR Applications Using Programmable Shader -- Koki Takeda (TUT), Kengo Watanabe (WD), Akinori Ito, Kunio Kondo (TUT) |
[more] |
AIT2018-85 pp.153-156 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology |
Color Scheme Simulation for Idol Characters based on Song Impression Mako Okegawa (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Akinori Ito, Kunio Kondo (TUT) |
[more] |
AIT2018-149 pp.385-388 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 15:54 |
Tokyo |
Ochanomizu Univ. |
A Study on the Method of Visual Expression and Production for Achieving Between Surrounded Display Environment and Live Broadcasting
-- Practices on NicoNico Gakkai beta -- Ryuichi Ono (TUT), Hiroshi Takai (garage), Akinori Ito (TUT), Koichiro Eto (AIST) |
From 2011 to 2015, at the “NicoNico Gakkai Beta Symposium” which was held five times in Roppongi Nicofarre. The authors ... [more] |
AIT2017-67 pp.85-88 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
A Study on Voice Actor Recommendation for Game Characters Erika Sakai (Ocha Univ.), Akinori Ito (Tokyo Univ. of Technology), Takayuki Itoh (Ocha Univ.) |
Animation and game are very popular in Japan. Many works in animation and game have been released, and many characters h... [more] |
AIT2017-99 pp.189-192 |
|