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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 32  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
ME, IST, IEICE-BioX, IEICE-SIP, IEICE-MI, IEICE-IE [detail] 2024-06-06
13:45
Niigata Nigata University (Ekinan-Campus "TOKIMATE") Generative AI system for preventing special fraud
Kenta Ide, Shuji Awai, Sho Iwasaki, Megumi Chikano, Takeshi Konno (Fujitsu), Masayuki Kiriu (Toyo Univ.)
The damage caused by special fraud is serious. In order to prevent such scams, simulations are being conducted. However,... [more] IST2024-24 ME2024-49
pp.11-14
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Research on stress reduction of interview experience using AR
Masataka Kondo, Tomokazu Isikawa (Toyo Univ.)
We conducted an experiment on the use of AR technology to reduce nervousness during interviews. In the experiment, an HM... [more] AIT2024-46
pp.51-52
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology 3D modeling of pets using object shape estimation and fur estimation
Daiki Fukushima, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2024-47
pp.53-54
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:18
Tokyo Tokyo University of Technology Investigative Analysis on Improving Game Experience with Eye-Tracking-Based Dynamic Hit Stop
Rena Tomizawa, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2024-73
pp.147-148
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:54
Tokyo Tokyo University of Technology Research on the Development of Interactive Video Using AR Technology
Joshua Tanaka, Hiroyuki Kose, Takashi Mihara (Toyo Univ.), Hapnes Toba (Maranatha Christian Univ.), Terutoshi Tada (Toyo Univ.)
In recent years, there is content called interactive video. In addition, AR technology is used in general fields. The pu... [more] AIT2024-76
pp.157-160
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology A Survey Study on Reducing Communication Anxiety in Web Conferencing Using Facial Expression Transformation
Kosei Enoki, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2024-97
pp.231-232
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology Research on the influence of display size on memory tasks
Yohei Harada, Tomokazu Ishikawa (Toyo Univ.)
This study investigated the influence of display size on memory tasks. Nowadays, various electronic devices are used for... [more] AIT2024-98
pp.233-234
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology A method for generating 3DCG models of a city using map images
Kazunari Matsumoto, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2024-102
pp.241-242
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Study on the Impact of Biological Functions and Personality Traits on Shooting Operations in FPS Games
Ryotaro Arai, Tomokazu Ishikawa (Toyo Univ.)
This paper analyzes the effects of players' biological functions and personality traits on shooting maneuvers in order t... [more] AIT2024-119
pp.301-302
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology A Study on Estimation of Pedestrian Dynamics in Video and its Application to Crowd Simulation
Haruka Goto, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2024-121
pp.307-308
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
11:01
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
A Study of Penalty Kick Training XR System Using Image Recognition
Tatsuya Ono, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2023-38
pp.13-16
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
11:13
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
An investigative research on the amusingness of MR games on the subject of OHAJIKI game
Takeru Yoshida, Tomokazu Ishikawa (Toyo Univ.)
In this study, we investigated the possibility of the MR game using the OHAJIKI MR game. We created a OHAJIKI MR game th... [more] AIT2023-39
pp.17-20
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
11:01
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Research on content development using VR and 3D game engine technology
Wenzhen Wang, Hiroyuki Kose, Takashi Mihara (Toyo Univ.), Hapnes Toba, Sulaeman Santo (Maranatha Christian Univ.), Terutoshi Tada (Toyo Univ.)
The purposes of this research are "Content development to manipulate real space from virtual space" and "Content develop... [more] AIT2023-43
pp.29-32
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
14:50
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Part-by-Part Similarity Analysis for Similar Music Retrieval
Keito Nakayama, Tomokazu Ishikawa (Toyo Univ.)
In this study, the similarity of subjectively similar songs was calculated by analyzing their constituent parts, with th... [more] AIT2023-66
pp.115-118
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
15:27
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
A realistic breast physics simulation based on measured data
Toshitake Suzuki, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2023-68
pp.123-126
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online A Study on User Control of Smoke Animation in VR Space
Daichi Matsuki, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2022-102
pp.251-252
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online A Study on Interactive Projection Mapping of Sound and Video Using CSP Method
Masaki Konaka, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2022-120
pp.305-306
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online Representation of FRP material damage in 3DCG
Shoon Komori, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2022-141
pp.381-382
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online A Study on Video Refocusing Using Deblur GAN and DeepLens
Kota Higuchi, Tomokazu Ishikawa (Toyo Univ.)
The purpose of this research is to process blur with an appropriate depth of field for "out of focus" videos where the d... [more] AIT2022-144
pp.387-388
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online A Study of Facial Expression Transfer Method to 3D Characters Using Regression Analysis
Masaki Itoh, Tomokazu Ishikawa (Toyo Univ.)
 [more] AIT2022-150
pp.399-400
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