ITE Technical Group Submission System
Conference Schedule |
Online Proceedings
[Sign in]
|
|
|
All Technical Committee Conferences (Searched in: Recent 10 Years)
|
|
Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
|
Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:37 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Poker Game AI Considering Facial Expression and Evaluation of Its Impact on Game Experience Hibiki Nishimura, Wataru Kurihara, Yoshihisa Kanematsu, Suguru Matsuyoshi, Hirokazu Yasuhara, Koji Mikami (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:49 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Evaluation of a Dynamic Difficulty Adjustment Methods for High-Difficulty Action Games that are Less Likely to be Noticed by Players Kaito Araki (Tokyo Univ. of Tech. Graduate School), Wataru Kurihara, Yoshihisa Kanematsu, Suguru Matsuyoshi, Hirokazu Yasuhara, Koji Mikami (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:01 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
A method of expressing standing postures in video games considering contrapposto and personality traits Ayana Ozawa, Motonobu Kawashima (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:13 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
A method for expressing dog grooming in a video game using toon rendering. Yujiro Hara, Motonobu Kawasima (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:13 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Visual Simulation of Flare Ryotaro Yamada, Kikuchi Tsukasa (Tokyo Univ. of Tech.) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:37 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Visual Simulation of Quattro Formaggi Riku Fukaya, Kai Lenz (Tokyo University of Technology), Tomoya Ito (Hachinohe Institute of Technology), Yuriko Takeshima, Tsukasa Kikuchi (Tokyo University of Technology) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:59 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Improving the social tipping experience with smartphone device using resistance control Ayaka Tsurube, Wataru Kurihara, Yoshihisa Kanematsu, Suguru Matsuyoshi, Hirokazu Yasuhara, Koji Mikami (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Production of motion graphics video works using ambigrams Mizuki Yanagishita, Tsukasa Kikuchi (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:47 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Proposal for an inclusive visual experience where light and form intersect Yuta Matsumoto, Tukasa Kikuchi (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:59 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Sharing system for color order of light sticks at cheering screenings Kai Lenz (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 13:49 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Procedural modeling of castle-type dungeons with level design in mind Ryusei Nagata, Motonobu Kawashima (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 14:13 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
A Method of Generating High-Detail Models for Large-Scale Urban Models Using Street Image Databases Koki Kawamoto, Motonobu Kawashima (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 14:01 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Procedural animation of typhoon clouds Towa Takehana, Tsukasa Kikuchi (Tokyo Univ of Technology) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 15:26 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
A method for expressing character skin using toon shader based on the shooting process of anime in video game content Takuma Ogaki, Motonobu Kawasima (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 15:38 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
A method for generating cinematics using large-scale language models in video games Kohei Noi, Motonobu Kawashima (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
[Poster Presentation]
Proposal for stage expression using water droplets Suzu Nakata, Hisakazu Hada (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Analysis of Player Movement Trajectories and Scoring Patterns in Badminton Doubles Miyuki Sakamoto, Yuriko Takeshima (Tokyo Univ. of Technology) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
The Proposal of Emotion-Inducing Lighting in Game Environments Using AI Momona Otsu, Tsukasa Kikuchi (TUT) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Recipe recommendation system for salt control Kai Ohbuchi, Kunihiro Kato, Takashi Ohta (Tokyo Univ. of Technology) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo) |
Fulick Cuboard: An Input Device Using a Rubik’s Cube-shaped Keyboard Haruka Nakano (Tokyo Univ. of Technology), Kunihiro Kato, Takashi Ohta (Tokyo Univ. Technology) |
[more] |
|
|
|
|
[Return to Top Page]
[Return to ITE Web Page]
|