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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 11:12 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Interactive Manga Expression Using Godot Yufeng Zou, Yasuo Kuhara (TPU) |
Digital manga was born about 30 years ago. At the current stage, manga media is not only moving towards digitalization b... [more] |
AIT2024-38 pp.27-28 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Research on Color Images that can be used for Worldview Construction Nanami Yasaku, Masanobu Endoh (TPU) |
Digital games can use full color images without limitations. The world of the game is created by the characters and item... [more] |
AIT2024-42 pp.41-42 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online (Online) |
A Study on the Enjoyment Players Get from Choices that Do Not Affect the End Result Yudai Takahashi, Hiroki Hase, Masanobu Endoh (Tokyo Polytechnic Univ.) |
Decision-making in games is an important element that makes them interesting through a sense of agency. In digital games... [more] |
AIT2022-110 pp.275-277 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 13:05 |
Tokyo |
Tokyo University of Technology (Tokyo) (Cancelled) |
Use gameplay RPA as programming materials Takahiro Matsumoto, Hiroshi Yokoyama (OECU), Masanori Fukui (Hiroshima Univ.), Yoshitatsu Mori, Tomoyuki Takami (OECU) |
In recent years, the RPA technique has been widely used to automate office work. In this study, we applied RPA to digita... [more] |
AIT2020-131 pp.273-276 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. (Tokyo) |
Consideration on Pareto optimal strategy in multi-player digital game AI Mitsuhiko Hoshi, Masaki Abe, Taichi Watanabe (TUT) |
In recent years, many AIs of analog games such as shogi and poker have been studied and already reached the professional... [more] |
AIT2019-136 pp.305-306 |
AIT, IIEEJ, AS |
2014-03-17 14:30 |
Tokyo |
(Tokyo) |
Prototyping of digital board game Tomohito Kasai, Yoshiyuki Kosada, Takahiro Fujita, Tomoyuki Takami (OECU) |
We produced the external form and internal structure of board game pieces for digital board games with 3D printers. The ... [more] |
AIT2014-71 pp.145-146 |
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