Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 12:00 |
Tokyo |
Tokyo University of Technology |
Semiautomatic Cutout of Objects from 3D Scene Reconstructed with Gaussian Splatting Yuya Matsumoto, Issei Fujishiro (Keio Univ.) |
With advances in extended reality technologies, there is an increasing demand for three-dimensional (3D) scene reconstru... [more] |
AIT2024-36 pp.19-22 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:18 |
Tokyo |
Tokyo University of Technology |
Achieving Enthusiasm in Virtual Live Concert Through the Synthesis of Sympathetic Audience NPCs Takehiro Ishinuki, Issei Fujishiro (Keio Univ.) |
Virtual live concerts, which have attracted much attention from potential audience in recent years, are less enthusiasti... [more] |
AIT2024-68 pp.127-130 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:54 |
Tokyo |
Tokyo University of Technology |
Support for animating wavy deformation of capes Mana Nishitani, Issei Fujishiro (Keio Univ.) |
[more] |
AIT2024-71 pp.139-142 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:52 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A sketch-based system for hand-drawn anime-style hair animations: Tweaking of control parameters Daisuke Kodama, Issei Fujishiro (Keio Univ.) |
Hair animation in Japanese hand-drawn animation plays an important role in expressing dynamism and creating impressive s... [more] |
AIT2023-51 pp.57-60 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 14:38 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A comparative study on visual analysis of leading lines based on differential topology and eye tracking results Fuminori Shibasaki, Issei Fujishiro (Keio Univ.) |
[more] |
AIT2023-59 pp.89-92 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 16:03 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Motion reconstruction of articulated objects from point clouds with a sample video and a specified rotation axis Sakura Shinji, Issei Fujishiro (Keio Univ.) |
Simulated experience and reliving of real-life scenes are good examples of the use of three-dimensional virtual space. I... [more] |
AIT2023-71 pp.135-138 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Semiautomatic generation of vignette illustrations from video
-- Reflecting viewer preferences -- Mayu Namai, Issei Fujishiro (Keio Univ.) |
A variety of summarization techniques have recently been published to manage the growing volume of media data, but most ... [more] |
AIT2023-120 pp.301-304 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:17 |
Online |
Online |
Generating Cel Anime Motions by Speed Distribution-Aware Inbetweening Yui Koroku, Issei Fujishiro (Keio Univ.) |
[more] |
AIT2022-54 pp.63-66 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:41 |
Online |
Online |
Natural Landscape Modeling Support Based on Terrain Feature Texture and Walking Route Map Ryosuke Nishida, Issei Fujishiro (Keio Univ.) |
With the recent progress in CG representation, the cost of terrain generation using 3D instances has increased, and it i... [more] |
AIT2022-56 pp.71-74 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:04 |
Online |
Online |
Photo Retouching for Mixed Painting Material Style in Digital Illustrations with Verification of its Visual Effects Tomoya Kobayashi, Issei Fujishiro (Keio Univ.) |
In digital illustration, there exist painting styles that combine multiple visual effects specific to painting materials... [more] |
AIT2022-61 pp.91-94 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 12:30 |
Online |
Online |
Stereoscopic Effect Design with Pottery Wheel-type Canvas Riwano Ikeda, Issei Fujishiro (Keio Univ.) |
Effects such as flames, smoke, and liquids play an important role in illustrations. However, it requires a great deal of... [more] |
AIT2021-34 pp.21-24 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:45 |
Online |
Online |
Generating Naturally Animated Crowd Scenes with Non-Player Characters Based on Arousal-Valence Model
-- Reproduction of Audience Interaction -- Ryo Oji, Ruizhe Li, Masanori Nakayama, Issei Fujishiro (Keio Univ.) |
Humanoid non-player characters (NPC's) in video games generally behave like a robot performing only their predetermined ... [more] |
AIT2021-37 pp.33-36 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 12:30 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Visual simulation of wave propagation on arbitrary surface using displacement mapping
-- Distortion correction by cube maps -- Shunsuke Kira, Masanori Nakayama, Issei Fujishiro (Keio Univ.) |
[more] |
AIT2020-54 pp.17-20 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 15:30 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Toward script translation in calligraphic works using deep learning
-- Character recognition of seal scripts -- Shohei Ninomiya, Masanori Nakayama, Atsushi Miyazawa, Issei Fujishiro (Keio Univ.) |
Calligraphic scripts are classified broadly into five types: seal, clerical, cursive, running, and standard. In this stu... [more] |
AIT2020-69 pp.75-78 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 16:30 |
Tokyo |
Waseda Univ. |
rewind:Visualization of web video viewing history for self-examination Takuya Suga, Masanori Nakayama, Issei Fujishiro (Keio Univ.) |
Due to today's advancement of information technology and online video platforms, we watch more and more videos on the we... [more] |
AIT2019-83 pp.131-134 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
HYDRO:Authoring Tool for Hybrid-image Advertisements on Large Display Karin Uchino, Masanori Nakayama, Issei Fujishiro (Keio Univ.) |
In society today, it is common to display advertisements on large displays installed in public spaces such as stations a... [more] |
AIT2019-128 pp.277-280 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
LinDA:Features Extraction and Classification of Line Segments for Semi-Automatic Generation of Cartoon Background Images Megumi Nomura, Masanori Nakayama, Issei Fujishiro (Keio Univ.) |
For cartoon novices, it is effective to reuse as their background images, line drawing materials drawn and opened to the... [more] |
AIT2019-139 pp.315-318 |
IIEEJ, AIT |
2018-08-09 16:15 |
Nagano |
Shinshu Univ. |
Personal Adaptive Recoloring Algorithm for Compensating Color Vision Deficiency Zhenyang Zhu, Masahiro Toyoura, Kentaro Go (Univ. of Yamanashi), Issei Fujishiro (Keio Univ.), Kenji Kashiwagi, Xiaoyang Mao (Univ. of Yamanashi) |
More than one hundred million individuals around the world suffer from color vision deficiency (CVD). Several recoloring... [more] |
AIT2018-160 pp.25-28 |
IIEEJ, AIT |
2018-08-10 13:30 |
Nagano |
Shinshu Univ. |
Ameliorating visual field contraction by adaptive alpha blending of full view and its evaluation in terms of visual filed characteristics Takuji Tono (Keio Univ.), Xiaoyang Mao, Masahiro Tyoura, Kentaro Go, Kenji kashiwagi (Univ.Yamanashi), Issei Fujishiro (Keio Univ.) |
As of this moment, it is argued that there are about 285 million patients with visual impairment in the world and about ... [more] |
AIT2018-168 pp.61-64 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 11:15 |
Tokyo |
Tokyo University of Technology |
A system for generating flames capable of binocular vision using particle volume rendering Akihiro Imada, Issei Fujishiro (Keio Univ.) |
In the field of CG, billboards have been used to represent visual effects such as flames, smoke, and
clouds. There are ... [more] |
AIT2018-45 pp.5-8 |
|