Mon, Mar 17 AM 09:00 - 09:50 |
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09:50-09:55 |
Break ( 5 min. ) |
Mon, Mar 17 AM 09:55 - 11:10 |
(1) |
09:55-10:10 |
Concave curved screen development to be able to enjoy on the big screen high realism. Future television system and video projector creation untold story |
Koichi Takeuchi (UEC) |
(2) |
10:10-10:25 |
Projection Mapping at old city hall in Hakodate |
Masayuki Kobayashi, Kazushi Mukaiyama (FUN) |
(3) |
10:25-10:40 |
A mask making for the projection mapping to the distorted cylindrical surface |
Junko Sugimori, Shinji Ozawa (AUT) |
(4) |
10:40-10:55 |
A digital content viewing system using polymorphic visualization of relations between content as a visual interface |
Hiroyo Ishikawa, Yamato Miyashita, Kunitake Kaneko, Hideo Saito, Takami Matsuda (Keio Univ.) |
(5) |
10:55-11:10 |
Consideration about Digital Wireless LED Visible Light Communication for Computer Generated Hologram |
Masataka Tozuka (SIT), Kunihiko Takano (TMCIT), Makoto Ohki, Koki Sato (SIT) |
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11:10-11:15 |
Break ( 5 min. ) |
Mon, Mar 17 AM 11:15 - 12:15 |
(6) |
11:15-11:16 |
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(7) |
11:15-11:30 |
Hand 3D Position Measuring Using Stereo Computer Vision for Virtual Space |
Mutsuki Hiradate, Yasushi Hosokawa (HNCT), Akio Doi, Toyoo Takata (IPU) |
(8) |
11:30-11:45 |
Ornament Design System with AR Interface for 3D Printing |
Hiroshi Aoki, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui (Univ. of Tsukuba) |
(9) |
11:45-12:00 |
Generation Method of Augmented Reality Video Based on the Estimation of Real Light Sources |
Yuta Ikeshima, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.) |
(10) |
12:00-12:15 |
A Game System for Creating and Playing Permutation Puzzles |
Tomohiro Shimojo, Akihiro Matsuura (TDU) |
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12:15-13:20 |
Lunch Break ( 65 min. ) |
Mon, Mar 17 PM 13:20 - 14:20 |
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14:20-14:25 |
Break ( 5 min. ) |
Mon, Mar 17 PM 14:25 - 15:25 |
(11) |
14:25-14:40 |
Particle and Grid-based Waterfall Simulation by Considering Air Resistance |
Yasuomi Sakai, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.) |
(12) |
14:40-14:55 |
Real-time screen-space liquid rendering with two-sided refractions |
Takuya Imai, Yoshihiro Kanamori, Yukio Fukui, Jun Mitani (Univ. of Tsukuba) |
(13) |
14:55-15:10 |
Balloon inflation using non-linear mass-spring model |
Takuma Kitano, Yukio Fukui, Jun Mitani, Yoshihiro Kanamori (Univ. of Tsukuba) |
(14) |
15:10-15:25 |
Swimming motion generation method of various fishes based on the correspondence between the stroke and shape |
Daiki Satoi, Hisanao Nakadai, Junichi Hoshino (Univ. of Tsukuba) |
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15:25-15:30 |
Break ( 5 min. ) |
Mon, Mar 17 PM 15:30 - 16:15 |
(15) |
15:30-15:45 |
Nail Chip Superposition Method for Virtual Nail Art System |
Noriaki Fujishima, Kiyoshi Hoshino (Univ. of Tsukuba) |
(16) |
15:45-16:00 |
The special make-up composition system by estimation of virtual backbone |
Ma Yinkai, Sun Qipu, Takuto Asaka, Sachi Urano, Junichi Hoshino (Univ.Tsukuba) |
(17) |
16:00-16:15 |
Flat-Foldable Axisymmetric Structures with Open Edges |
Yuto Kase, Jun Mitani, Yukio Fukui, Yoshihiro Kanamori (Univ. Of Tsukuba) |
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16:15-16:20 |
Break ( 5 min. ) |
Mon, Mar 17 PM 16:20 - 17:35 |
(18) |
16:20-16:35 |
A Fast Generation Method of Watercolor Painting Images Based on Hierarchical Poisson Disk Pre-Sampled |
Shuhei Kodama, Yuki Morimoto, Tomoaki Moriya, Tokiichiro Takahashi (TDU) |
(19) |
16:35-16:50 |
The method of automatically generating tile pattern gradation for Pixel Art |
Tatsuya Matsushima, Taichi Watanabe (Tokyo Univ. of Technology) |
(20) |
16:50-17:05 |
A Hair Painting Tool for Realistic Human Illustration Drawing |
Takahiro Taguchi, Mikio Shinya, Michio Shiraishi (Toho Univ) |
(21) |
17:05-17:20 |
2-D Filtering based on Visual Resolution for Live-Action Compositing |
Nobuo Takahashi, Kiyofumi Motoyama, Takami Yasuda (Nagoya Univ) |
(22) |
17:20-17:35 |
Evaluation of a Photo Using Esthetics Features for Framing Support System |
Ryuhei Hamada, Maiya Hori, Hiroki Yoshimura, Yoshio Iwai (Tottori Univ.) |
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17:35-17:40 |
Break ( 5 min. ) |
Mon, Mar 17 PM 17:40 - 18:16 |
(23) |
17:40-17:52 |
Hybrid deformable 3D kinetic typography by Maya |
Yuta Taguchi, Yuki Morimoto, Tokiichirou Takahashi (TDU) |
(24) |
17:52-18:04 |
Rensa |
Noboru Kasai (TPU) |
(25) |
18:04-18:16 |
INSIDIOUS SCARED |
Kosuke Miyamoto (TPU) |
Mon, Mar 17 PM 18:16 - 18:16 |
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Mon, Mar 17 AM 11:00 - 12:30 |
(26) |
11:00-12:30 |
Examining the production of an educational game for sustainable development |
Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (UU) |
(27) |
11:00-12:30 |
System Development Kit of T2V in the Unity
-- T2V Engine Capable of Converting Script to CG Animation in the Unity Game Engine -- |
Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.), Takesato Nigorikawa (ProgMind, Inc.) |
(28) |
11:00-12:30 |
A Generation Method of Rust Aging Texture Considering Rust Spreading |
Ryoma Tanabe, Tomoaki Moriya, Yuki Morimoto, Tokiichiro Takahashi (Tokyo Denki Univ) |
(29) |
11:00-12:30 |
Visual Simulation Of Controllable Fireworks |
Yutarou Arakawa, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ) |
(30) |
11:00-12:30 |
Facial expression recognition from incomplete information |
Ryoichi Hirasawa (UEC) |
(31) |
11:00-12:30 |
Dynamic Coloring to Freehand Line Drawings in Online |
Saori Kurata, Hiroshi Mori, Fubito Toyama, Kenji Shoji (Utsunomiya Univ.) |
(32) |
11:00-12:30 |
Automatic Generation of Pixel Art Images Based on Contours of 3DCG Models |
Nobutoshi Shimizu, Tomoaki Moriya, Tokiichiro Takahashi (TDU) |
(33) |
11:00-12:30 |
Cartoon Face Generation based on Parts-by-Parts Morphing |
Akiko Komatsu, Takayuki Ito (Ocha Univ.) |
(34) |
11:00-12:30 |
Picture image processing filter software for special effects
-- Fisheye effects, aperture and focal length -- |
Yudai Taniguchi, Sho Nakamura, Makoto J. Hirayama (O. I. T.) |
(35) |
11:00-12:30 |
What kind of expression is the Image of Japanese styleI ?
-- Comparison between realism expression and anime expression in the 3DCG picture -- |
Hiroko Uehara (Japan Electronics col.) |
(36) |
11:00-12:30 |
Study on Independent-view polygon simplification using Attention |
AN Guangming, Taichi Watanabe, Masanori Kakimoto, Koji Mikami, Takafumi Kojima (TUT) |
(37) |
11:00-12:30 |
Development of the camera work scrapbook for CG animation production |
Wang Chen, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT) |
(38) |
11:00-12:30 |
Robust estimation of finger positions with self-occlusion |
Naoki Endo, Hiroki Takahashi (UEC) |
(39) |
11:00-12:30 |
Rendering foliage with curved leaves. |
Takashi Kasamatsu, Mikio Shinya, Michio Shiraishi (Toho Univ.) |
(40) |
11:00-12:30 |
Editing support of actionline for the 3DCG animation |
Gan Lin, Kunio Kondo, Koji Mikami (TUT) |
Mon, Mar 17 PM 14:30 - 16:00 |
(41) |
14:30-16:00 |
Tai Chi Chuan CG video material for Smart Phones and Tablet PCs |
Satoshi Nakajima, Mikio Shinya, Michio Shiraishi, Katsuragawa Hidetsufu (Toho Univ.), Motonobu Kawashima, kunio Kondo (TUT) |
(42) |
14:30-16:00 |
Advanced Maka Dai Shogi game |
Kazuki Tamura, Satoshi Iida, Tomoyuki Takami (OECU) |
(43) |
14:30-16:00 |
Showa Nanjakorya
-- Game that focus on the things of the Showa era unfamiliar for the young, the elderly and the young can enjoy together -- |
Noriko kitao, Masafumi Muta, Toshiaki Uchiyama, Junichi Hoshino (Univ. of Tsukuba) |
(44) |
14:30-16:00 |
Prototyping of digital board game |
Tomohito Kasai, Yoshiyuki Kosada, Takahiro Fujita, Tomoyuki Takami (OECU) |
(45) |
14:30-16:00 |
Work-Package Exemplified by Enchant.js for Game Education in Uppsala University |
Steven Bachelder (UU), Ryo Shimizu, Brandon Mcinnis (UEI), Masaki Hayashi, masayuki nakajima (UU) |
(46) |
14:30-16:00 |
Wall of Mine: Visualizing Invisible Wall of Pantomime |
Takuma Harada, Akihiro Matsuura (TDU) |
(47) |
14:30-16:00 |
Proposal of support tool for scenario analysis of motion picture |
Takayuki Ohishi, Daisuke Kanno, Kai Lenz, Koji Mikami, Kunio Kondo (TUT) |
(48) |
14:30-16:00 |
The story display tool of multi-ending scenario using the scanning of a directed graph |
Kai Lenz, Yuichi Adachi, Koji Mikami, Kunio Kondo (TUT) |
(49) |
14:30-16:00 |
The comparison between the Chinese horror movies and the Japanese ones
-- the analysis of excellence of Japanese‘s horror -- |
Qi Le, katuhiko hayasi, kazuo sasaki (University of Technology) |
(50) |
14:30-16:00 |
Comparative study of implementation in reality period drama production of China and Japan |
Yu Xinzhu, Tatsuo Gunji, kazuo sasaki (Tokyo Univ. of Technology) |
(51) |
14:30-16:00 |
Development of camera applications that create a fantasy characters |
Masahiro Koga, Kouki Itoh, Tukasa Kikuchi (Takushoku Univ) |
(52) |
14:30-16:00 |
Color simulation system using the character setting information database |
Yuta Koike, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT) |
(53) |
14:30-16:00 |
3D super deformed character making system |
Ken Murase, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami, Kunio Kondo (TUT) |
(54) |
14:30-16:00 |
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Yuta Wakamatsu, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT) |
Mon, Mar 17 PM 16:30 - 18:45 |
(55) |
16:30-18:00 |
Development of Web Design support Application considering a Category of Characteristic |
Ayaka Ogawa (Takushoku Univ.), Tomoya Itoh (HIT), Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.) |
(56) |
16:30-18:00 |
In seed
-- Developing the Application for iOS -- |
Saki Nakamura, HidekazuTsujiai (Univ of Toyama) |
(57) |
16:30-18:00 |
Augmented Reality System Using Package Design on Mobile Devices
-- Case of Yamada-Chou -- |
Genki Kasahara, Katsutsugu Matsuyama, Kouichi Konno, Takamitsu Tanaka (Iwate Univ.) |
(58) |
16:30-18:00 |
A research for the difference of UX while viewing final image and Pre-Viz using EEG |
Koji Mikami, Shun Maruyama, Yosuke Nakamura, Kunio Kondo (TUT) |
(59) |
16:30-18:00 |
An Evaluation of demand bus for Urban Traffic flow Simulation in Virtual City Spaces |
Keito Aoki, Kazunori Mizuno, Tsukasa Tsuboyama (Takushoku Univ.), Seiichi Nishihara (Tsukuba Univ.) |
(60) |
16:30-18:00 |
Generating Assembly Procedure of Block Artwork Focusing on It's Connectivity |
Daiki Shibata, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.) |
(61) |
16:30-18:00 |
Visualization of the stream of people and energy consumption of building floors |
Satoko Tanimoto, Takayuki Ito (Ochanomizu Univ.), Masato Kawano, Shuji Kutsuna, Takeshi Watanabe (NTT Facilities) |
(62) |
16:30-18:00 |
Support application development facilitator of LEGO SERIOUS PLAY |
Nobuhito Arai, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.) |
(63) |
16:30-18:00 |
Visualization of Travel Time by Trains |
Aya Inoue, Michio Shiraishi, Mikio Shinya (Toho Univ.) |
(64) |
16:30-18:00 |
On support for adjusting parameters of formant synthesis by interactive evolutionary computing |
Takuya Motohashi |
(65) |
16:30-18:00 |
Affective Audio System
-- Break a new Sound Field by the Scale of Perception derived from "Art x Science" -- |
Makoto Miyahara (HMLAB), Minoru Mitsui (iot), Masaki Hayashi (Uppsala University) |
(66) |
16:30-18:00 |
Generation of musical rhythm sequence using Markov chain model with downbeat and upbeat as parameter |
Shota Nomura (Shobi Univ.) |
(67) |
16:30-18:00 |
Proposal of advertising by projection mapping using Amid screen |
Kenta Yamamoto, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.) |
(68) |
16:30-18:00 |
Depth detection by infrared sensors for making projection mapping easier |
Tokimasa Fujimoto, Makoto J. Hirayama (O. I. T.) |
(69) |
16:30-18:00 |
[Technology Exhibit]
Bayer Photopolymer Film for use in Holographic Optical Elements |
Masaro Kogure (BMS) |
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